Arcane Laboratory {2}{U}

Enchantment

Each player can’t cast more than one spell each turn.

Too many wizards spoil the spell, but too many spells spoil the wizard. —Sign on entry to arcane lab

Illustrated by Brian Snõddy

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Arcane Laboratory:
  • When Arcane Laboratory enters the battlefield, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast. (2004-10-04)
  • If a spell is countered, it still counts as the one spell cast. (2004-10-04)
  • When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again. (2004-10-04)