Magnetic Theft (Fifth Dawn #74)

Magnetic Theft {R}

Instant

Attach target Equipment to target creature. (Control of the Equipment doesn’t change.)

Among the Vulshok, the most prized blades are those that killed their original owners.

Illustrated by Dave Dorman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Magnetic Theft:
  • Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery). (2004-12-01)