Tumble Magnet (Double Masters #304)

Tumble Magnet {3}

Artifact

Tumble Magnet enters the battlefield with three charge counters on it.

{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.

Illustrated by Drew Baker

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Tumble Magnet:
  • Once Tumble Magnet has run out of charge counters, it remains on the battlefield. (2020-08-07)