Spawning Pool


Spawning Pool enters the battlefield tapped.

{T}: Add {B} to your mana pool.

{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with “{B}: Regenerate this creature” until end of turn. It’s still a land. (If it regenerates, the next time it would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Illustrated by Nils Hamm

Duel Cmdr.
1v1 Cmdr.
Notes and Rules Information for Spawning Pool
  • Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply. (2009-10-01)
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of his or her most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)